Showing posts with label unit 1. Show all posts
Showing posts with label unit 1. Show all posts

Thursday, 15 November 2012

Project 2: Secret Lair thumbnails

Using the idea of a lens, I decided to draft another thumnail. Not sure how the set up of the environment in this one works, but it's pretty rough sketch here, anyway.



Using the intensified light it self to heat the sand.

 I actually made many colour drafts but only saved this one, argh!!! Because the colours here have actually been changed a few times, they had became 'dirty' by this point. Not sure if the dull rusty colour scheme shows the atmosphere well, as the character is doing his work to save his people, where at this feels like there is some ill-doing. Also by this time the lighting had been lost
I created this simple tile to use on the walls in my next thumbnails and concept piece, inspired by their textiles. Their textiles features a lot of triangles, square, crosses, with clear lines. This textile is supposed to show that but in stone/mud.



Wednesday, 14 November 2012

Project 2: Secret Lairs Thumbnails

1. First attempt at a thumbnail
Looked too much like a cake.
Colours:


2. Developing ideas of the space





3.A silhouette I made to get ideas for the hero prop, using Tuareg items, like tea pots, their cross, jewlery..



    
The rugs in the pictures will be Taureg textiles.



Thursday, 1 November 2012

Cinematic Spaces: Project 2 inspiration maps, research, thoughts.. The Saharan Inventor

The Saharan Inventor.
I was exactied until I went to research the Saharan desert. I then begun to smash my head against the desk as I kept coming to a stop, as I just found the Saharan intself so boring. It's the hottest and largest desert in the world. I kind of trapped my self in the mind set that it had to be in the middle of the desert, only when I began to think about areas surrounding the desert, and oases in the desert I began to construct ideas in my head.
Here is my very basic research so far:

Saharan and Inventors Research
I then had a lot of fun getting people tp help me think of weorkshops of inventors in film and game. Although these aren't exactly the sort of enviroment I want, I just want to collect all I can on the sort of places inventors could live.
Here are my influence maps:


I have a huge problem when to arranging images in posts! It never co-operates with me! I think I need to change my template
So, I got excited when thinking about having an Ancient Egyptian inventor, who perhaps used a strange sort of spiritual magic infused with his mechanics to  create robots, with the intent to replace slaves with robots. I would very much like to create an exciting magical themed set, which is why a lot of my influence maps are kids movies. I still am pretty stuck when it comes to ideas, though!

Thursday, 25 October 2012

Cinematic Spaces: Final Presentation

Presentation

Artist Research and Creative Partnership Archive

I had these in my OGR but realized not in a separate post! In case they became hard to find, I thought I'd post them separately here.

Influential Artists Creative Partner Archive

Unit 1 Film review: Alien 1979

Alien 1979

Cinematic Spaces Unit 1: Final Concepts

Have been reluctant to post these!

1. The Angel Statue
A beautiful angel carved out of marble, upon a sphere, with her face concealed by a shroud. 

























2. The city of Kor



A city built by an ancient civilization, which had been long abandoned, not destroyed, but over grown with nature. I liked the idea of new life taking over.
3. The magical Fire
 In a dormant volcano, a magical fire which grants immortality should one be emerged with it. 

Monday, 22 October 2012

Space and Environment Unit 1: Thumbnails

I have been trying to develop my cave scene ideas the most lately as it was the most neglected. 

 
Here is thumbnails 1-6 for one scene, but I feel is just too typical cave.
So i thought I'd go back to pencil and paper as I'm struggling with using photoshop and I felt it was stopping me from being creative. (excuses ahaha)


6 more thumbnails, really liked this idea so wanted to take it forward. Wanted to make a colour scheme

Will play around with more colourschemes more. This is of course very messy, it wasn't really supposed to be posted as it's more of a map for me.
The scene includes gargoyles, which I struggle to draw. I had another practice but it didn't go so well.
I made a design for the floor 
This is just a rough plan so far will edit it for the final later if I decide to include something like this.
Here are some more sketches for the city of kor but I don't feel either are particularly strong