Wednesday, 14 November 2012

Project 2: Secret Lairs Thumbnails

1. First attempt at a thumbnail
Looked too much like a cake.
Colours:


2. Developing ideas of the space





3.A silhouette I made to get ideas for the hero prop, using Tuareg items, like tea pots, their cross, jewlery..



    
The rugs in the pictures will be Taureg textiles.



11 comments:

  1. These are absolutely amazing! And it doesn't look like a cake! I like the middle one the most.
    And be careful with amount of details - Maya awaits :I
    Hero prop looks stunning! I love it! : )))

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    1. Thanks a lot :D I was drawing simply at first, as you can see in my first set of thumbnails, but Phil said not to draw with Maya in mind, so!

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  2. Oh my THESE LOOK AMAZING see and you was scared for nothing silly Lucy keep it up!!!

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  3. 'Silly Lucy' indeed! What am I going to do with all my angst-ridden, scared-to-death first years! Some lovely drawings here, and the hero prop is very effective. So - some feedback. I like very much that dynamic centre construction - and am I right in thinking that the object at the very top is somekind of lens? If not, it should be, because one of the things arguably missing from your lair is the logic of how your inventor applies the heat in the first place to turn the sand into the glass. The answer is obvious really - that he would use the heat of the Saharan sun - magnified by some enormous glass lens - to generate the heat to power his various machines. If that object is indeed a lens - then I think it should be more exaggerated and bigger aspect of that central construction (it means the lair would have to have a hole at the top of its roof to let a shaft of the midday sun into the space and into the lens. Indeed, perhaps there could be a set-up of mirrors, directing the energy of the sun into the machines. If that disc at the top isn't a lens, then I think it should be, as actually thinking a bit more in regard to how the energy required to melt the sand enters the lair is going to lend even more interest to this already fascinating space (and I think too, it will give some great opportunities for lighting...) The other thing I'd suggest is simply upping the amount of Toureg surface pattern into your space - perhaps consider 'wallpapering' the curvature of the dome with textiles.

    In regard to all those little set dressing details, don't forget that you can multiply in Maya - duplicated shapes, positioning them differently, altering them - in other words you can make a couple of models work very hard for you!

    Now - no more upset or wobbly bottom lips or weird performance terror - I want my first years to have the hearts of lions, remember! This is great post, and now you've got some other things to think about - it's all good, and this is how it works... onwards! :)

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    1. It was a window essentially for his astronomy studies, but I can see a hole for a lens fitting much better. Thank you sooo much for these amazing ideas Phil!!!

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  4. My goodness Lucy you had nothing to worry about! These are absolutely incredible (I'm sorry i'm probably reiterating everything everyones said before me but it doesn't matter i will happily be the fourth/fifth person to tell you that your work is brilliant!) And Phils right its great to see the progress of your work! i can't wait to see the final scene in Maya. Its going to be fantastic ^.^

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  5. WOW Lucy your thumbnails are looking AMAZING!!. Your lair is coming to life and it's looking like an inventors lair. keep up the good work and can't wait to see the finished model.

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  6. These are amazing I love your colour palette its so bright and vibrant

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