Monday, 3 June 2013
Sunday, 2 June 2013
A very quick and simple drawing, very messy.
Now, someone had to do romance, okay? Be thankful I did the cringe worthy stuff before you got the urge to. I tried not to, I promise.
I hope the tree can support them both, would be a shame if not.
Wednesday, 29 May 2013
Tuesday, 21 May 2013
Here is a speed painting (10~ mins) I drew on photoshop. It has been drawn heavily sleep deprived, but at around 4am when the sun is rising and the world is still but crisp, dimly lighted and pink, I just want to draw & reflect. I have done a lot of speed paintings so far this summer/spring break but I am always reluctant to save them. Trying to make saving a habit!
perhaps the girl ruins it but it's all drawn on one layer, and I CTRL+Z'd as much as I could. No turning back now!
Thursday, 9 May 2013
Intro to Autodesk Maya:
Character Modelling Part 1:
Texturing & Shaders:
Textuing UV maps:
Character Textung & Lighting:
Lights & Shadows:
Lighting & Rendering:
All but Interior lighting:
all but UV mapping
Pitch, Pan, Roll, dolly & Crane:
Intro to Character Animation:
Intro to texturing
Rigging and constraints:
Leg rig, mechanical leg, can exchange, fox tail rig:
Render layers and Compositing:
Ulitlities & Shading Networks: Sampler Info Node (Double Sided Shader)
Ulitlities & Shading Networks: Sampler Info Node (Xray's)
Ulitlities & Shading Networks: Sampler Info Node (Faked Rim Lights)
Ulitlities & Shading Networks: Sampler Info Node (Transparency)
Surface Texturing Part 1: Maya Fur Presets & Attributes
Surface Texturing Part 2: Fur Hat
Stereo Camera Rigs in Photoshop & After Effects
Render Layers Part 1: Software Rendering
Render Layers Part 2: Depth of Field
Render Layers Part 3: Mental Ray & Matte Passes