Wednesday, 29 May 2013
CGAA Summer Speed Paint Challenge: Flaming June
I no longer have photoshop :( Working in Sai painter. I no longer have pretty texture brushes, and I have no idea how to use the software, really. So, I'm limited to the brush tool!
Tuesday, 21 May 2013
Speed Painting
Here is a speed painting (10~ mins) I drew on photoshop. It has been drawn heavily sleep deprived, but at around 4am when the sun is rising and the world is still but crisp, dimly lighted and pink, I just want to draw & reflect. I have done a lot of speed paintings so far this summer/spring break but I am always reluctant to save them. Trying to make saving a habit!
perhaps the girl ruins it but it's all drawn on one layer, and I CTRL+Z'd as much as I could. No turning back now!
Labels:
speed paint
Thursday, 9 May 2013
Maya Tutorials check list
Intro to Autodesk Maya:
Character Modelling Part 1:
http://lucy-yelding.blogspot.co.uk/2012/10/cgi-artists-toolkit-maya-character-re.html
Texturing & Shaders:
http://lucy-yelding.blogspot.co.uk/2012/12/maya-pencil-character-shading-lighting.html
Textuing UV maps:
http://lucy-yelding.blogspot.co.uk/2012/12/maya-pencil-character-shading-lighting.html
Character Textung & Lighting:
http://lucy-yelding.blogspot.co.uk/2012/12/maya-pencil-character-shading-lighting.html
Lights & Shadows:
http://lucy-yelding.blogspot.co.uk/2012/12/maya-pencil-character-shading-lighting.html
Using Rigs:
http://lucy-yelding.blogspot.com/2012/11/cgi-artists-toolkit-maya-using-rigs.html
Motion Path:
http://lucy-yelding.blogspot.co.uk/2012/11/cgi-artists-toolkit-maya-motion-lines.html
MEL:
http://lucy-yelding.blogspot.co.uk/2012/11/cgi-artists-toolkit-maya-motion-lines.html
Lighting & Rendering:
All but Interior lighting:
http://lucy-yelding.blogspot.co.uk/2012/12/whimsy-house-lighting.html
Digital Set:
all but UV mapping
http://lucy-yelding.blogspot.co.uk/2013/05/maya-digital-set-old-alley.html
Previz:
Pitch, Pan, Roll, dolly & Crane:
http://lucy-yelding.blogspot.co.uk/2013/02/maya-pre-viz-tutorials.html
Intro to Character Animation:
All below:
http://lucy-yelding.blogspot.co.uk/2013/02/cgi-artist-toolkit-maya-animation.html
Intro to texturing
All below:
Rigging and constraints:
Leg rig, mechanical leg, can exchange, fox tail rig:
Deformers:
All below:
Render layers and Compositing:
All below:
Maya tutorials: Rigging & Constraints
Biped Rigging Part 1: Feet & Legs
Rigging Techniques 1: Leg Piston
Rigging Techniques 3: Object Exchange
Rigging Techniques 4: Tails
Maya Tutorials: Intro to Texturing
Ulitlities & Shading Networks: Sampler Info Node (Double Sided Shader)
Ulitlities & Shading Networks: Sampler Info Node (Xray's)
Ulitlities & Shading Networks: Sampler Info Node (Faked Rim Lights)
Ulitlities & Shading Networks: Sampler Info Node (Transparency)
Surface Texturing Part 1: Maya Fur Presets & Attributes
Surface Texturing Part 2: Fur Hat
Maya Tutorials: Render Layers & Compositing
Stereo Camera Rigs in Photoshop & After Effects
Render Layers Part 1: Software Rendering
Photoshop 1
Photoshop 2
After Affects
Render Layers Part 2: Depth of Field
Photoshop
After Affects
Render Layers Part 3: Mental Ray & Matte Passes
Maya Tutorials: Deformers
Deformers Part 1: Non-Linear Deformers
Deformers Part 2: Blend Shapes with Inbetweens
Deformers Part 3: Creating Mirrored Blend Shapes
Deformers Part 4: Sculpt Deformers
Deformers Part 2: Blend Shapes with Inbetweens
Deformers Part 3: Creating Mirrored Blend Shapes
Deformers Part 4: Wire Deformers
Deformers Part 4: Sculpt Deformers
Friday, 3 May 2013
Unit 3: Fantastic Voyage Scene Renders
Unit 3: Fantastic Voyage; Goohper in the Structure of a Eukaryotic Cell
(At around 1:07 the scene went too fast; revision being uploaded, and the end glitches at the moment when being exported, agh!)
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