Monday, 3 June 2013

CGAA Summer Speed Paint Challenge 'One Perfect Sunrise'

Hehehe, the perfect morning for Gie! The colours are a bit dull, i'm not sure what happened.
Here is another very very quick doodle, inspired by a game character. A bit messy

Sunday, 2 June 2013

CGAA Summer Speedpaint Challenge: Summer Breeze

A very quick and simple drawing, very messy.
Now, someone had to do romance, okay? Be thankful I did the cringe worthy stuff before you got the urge to. I tried not to, I promise. 
I hope the tree can support them both, would be a shame if not.

Wednesday, 29 May 2013

CGAA Summer Speed Paint Challenge: Flaming June

I no longer have photoshop :( Working in Sai painter. I no longer have pretty texture brushes, and I have no idea how to use the software, really. So, I'm limited to the brush tool!

Tuesday, 21 May 2013

Speed Painting

Here is a speed painting (10~ mins) I drew on photoshop. It has been drawn heavily sleep deprived, but at around 4am when the sun is rising and the world is still but crisp, dimly lighted and pink, I just want to draw & reflect. I have done a lot of speed paintings so far this summer/spring break but I am always reluctant to save them. Trying to make saving a habit!
perhaps the girl ruins it but it's all drawn on one layer, and I CTRL+Z'd as much as I could. No turning back now!

Thursday, 9 May 2013

Maya Tutorials check list


Intro to Autodesk Maya:
Character Modelling Part 1:
http://lucy-yelding.blogspot.co.uk/2012/10/cgi-artists-toolkit-maya-character-re.html
Texturing & Shaders:
http://lucy-yelding.blogspot.co.uk/2012/12/maya-pencil-character-shading-lighting.html
Textuing UV maps:
http://lucy-yelding.blogspot.co.uk/2012/12/maya-pencil-character-shading-lighting.html
Character Textung & Lighting:
http://lucy-yelding.blogspot.co.uk/2012/12/maya-pencil-character-shading-lighting.html
Lights & Shadows:
http://lucy-yelding.blogspot.co.uk/2012/12/maya-pencil-character-shading-lighting.html
Using Rigs:
http://lucy-yelding.blogspot.com/2012/11/cgi-artists-toolkit-maya-using-rigs.html
Motion Path:
http://lucy-yelding.blogspot.co.uk/2012/11/cgi-artists-toolkit-maya-motion-lines.html
MEL:
http://lucy-yelding.blogspot.co.uk/2012/11/cgi-artists-toolkit-maya-motion-lines.html

Lighting & Rendering:
All but Interior lighting:
http://lucy-yelding.blogspot.co.uk/2012/12/whimsy-house-lighting.html

Digital Set:
all but UV mapping
http://lucy-yelding.blogspot.co.uk/2013/05/maya-digital-set-old-alley.html

Previz:
Pitch, Pan, Roll, dolly & Crane:
http://lucy-yelding.blogspot.co.uk/2013/02/maya-pre-viz-tutorials.html

Intro to Character Animation:
All below:
http://lucy-yelding.blogspot.co.uk/2013/02/cgi-artist-toolkit-maya-animation.html

Intro to texturing
All below:

Rigging and constraints:
Leg rig, mechanical leg, can exchange, fox tail rig:

Deformers: 
All below:

Render layers and Compositing:
All below:

Maya tutorials: Rigging & Constraints

Biped Rigging Part 1: Feet & Legs
Rigging Techniques 1: Leg Piston
Rigging Techniques 3: Object Exchange
Rigging Techniques 4: Tails

Maya: Digital Set Old Alley

Modelling
Bumping + Lighting 
 Final Render

Maya Tutorials: Intro to Texturing

Ulitlities & Shading Networks: Sampler Info Node (Double Sided Shader)


Ulitlities & Shading Networks: Sampler Info Node (Xray's)
Ulitlities & Shading Networks: Sampler Info Node (Faked Rim Lights)
Ulitlities & Shading Networks: Sampler Info Node (Transparency)
Surface Texturing Part 1: Maya Fur Presets & Attributes








Surface Texturing Part 2: Fur Hat


Maya Tutorials: Render Layers & Compositing

Stereo Camera Rigs in Photoshop & After Effects


Render Layers Part 1: Software Rendering
Photoshop 1



Photoshop 2

After Affects

Render Layers Part 2: Depth of Field 

Photoshop
After Affects


Render Layers Part 3: Mental Ray & Matte Passes


Maya Tutorials: Deformers

Deformers Part 1: Non-Linear Deformers


Deformers Part 2: Blend Shapes with Inbetweens


Deformers Part 3: Creating Mirrored Blend Shapes



Deformers Part 4: Wire Deformers






Deformers Part 4: Sculpt Deformers